Art and Accessibility: Universal Design and Exhibition Experiences
Date:
Tuesday, March 26th
Time:
On-Demand
This session explores collaborative and future-looking efforts to use technology and tactiles to deliver a more accessible and inclusive art exhibition. The combined efforts of Art Collections staff, art interns, and the IS Technology Accessibility team brought new and foundational features to the Reece Collection 60th Anniversary Exhibition at Wake Forest University. These include image descriptions delivered via audio and text (Kaltura and Bloomberg Connects), QR code and braille label information delivery, 3D-Printed Tactile Art Models, tactile landmarks in the physical space, and accessibility information delivered via the website. This effort not only enriches the current exhibition but also paves the way for developing standardized technology-mediated and physical accessibility techniques for future art and museum spaces at Wake Forest University.
This session explores the collaborative, future-focused project to enhance accessibility and inclusion in Wake Forest University’s Reece Collection 60th Anniversary Exhibition. The partnership between Art Collections, art interns, and IS Technology Accessibility implemented groundbreaking features:
- Multimodal Access: Audio and text image descriptions (Kaltura, Bloomberg Connects), QR codes, Braille labels, and the exhibition website expand access for all visitors, including those who are blind or low-vision.
- Tactile Engagement: 3D-printed tactile art models and physical space landmarks offer more inclusive exploration of the exhibit.
- Building Ongoing Inclusion: This project creates a foundation of accessibility techniques, offering a baseline for a future standard of inclusive art and museum experiences at Wake Forest University.

